sightobject | sense.t[252] |
Superclass Tree | Property Summary | Method Summary | Property Details | Method Details |
To add a new sense, you must do the following:
- Define the sense object itself, in parallel to the senses defined below.
- Modify class Material to set the default transparency level for this sense by defining the property xxxThru - for most senses, the default transparency level is 'opaque', but you must decide on the appropriate default for your new sense.
- Modify class Thing to set the default xxxSize setting, if desired.
- Modify class Thing to set the default xxxPresence setting, if desired.
- Modify each instance of class 'Material' that should have a non-default transparency for the sense by defining the property xxxThru for the material.
- Modify class Actor to add the sense to the default mySenses list; this is only necessary if the sense is one that all actors should have by default.
sight : Sense
sight
Sense
object
ambienceProp
presenceProp
sizeProp
thruProp
Inherited from Sense
:
canObjBeSensed
ambienceProp OVERRIDDEN | sense.t[256] |
presenceProp OVERRIDDEN | sense.t[255] |
sizeProp OVERRIDDEN | sense.t[254] |
thruProp OVERRIDDEN | sense.t[253] |
(none)